I'm a self-taught developer who started coding out of curiosity and never stopped. I build things that actually work — from Minecraft server infrastructure to open-source CLI tools to full-featured web apps with animations, themes, and multi-language support. I don't wait for a classroom to teach me — I pick up what I need, break things, fix them, and ship. Currently looking for internship opportunities and open-source collaborations where I can contribute real value.
An open-source Python-based Minecraft server manager designed to simplify server deployment, modpack configuration, and runtime management — built from real operational experience running servers.
- Designed a CLI interface for automated server setup, startup sequencing, and graceful shutdown
- Implemented modpack configuration management with version-locking and dependency resolution
- Built troubleshooting utilities for common server crash patterns and memory issues
- Structured as an open-source project with clean module separation and public documentation
A fully custom portfolio website built from scratch — no frameworks, no templates. Features a full design system with dark/light theming, accent color switching, bilingual (EN/हिंदी) i18n support, and polished scroll-triggered animations.
- Implemented a CSS variable-driven theme engine supporting 2 themes × 5 accent colors with zero reloads
- Built a custom i18n system translating all UI text dynamically between English and Hindi
- Designed and coded scroll-reveal animations and a typewriter effect without any animation libraries
- Fully responsive layout with a collapsible sidebar nav, mobile topbar, and adaptive grid sections
- Added a settings panel with persistent preferences stored in localStorage
A browser-based tool that checks Minecraft mods and resource packs for updates using the Modrinth API — no installation needed. Drop your files in, pick your version and loader, and instantly see what's outdated, up to date, or unavailable.
- Integrated the Modrinth public API to fetch version data and compare against locally loaded mod files
- Implemented client-side SHA-1 hashing so actual mod files are never uploaded — only the hash is sent
- Built a full UI with drag-and-drop upload zones, tabbed Mods / Resource Packs views, and status badges
- Added bulk download: one-click ZIP of all updated mods or only the ones that need updating
- Deployed on Vercel with zero backend — entirely serverless and privacy-respecting